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( Open Graphics Library ) The API for plattform- and language independet 2D- and 3D development.

Kai Niklas is a Trainer and Tutor for OpenGL, OpenGL ES and WebGL API in all Versions.

I am available for Inhouse- and Company- Trainings all over Europe. Weekendtrainings are also possible.

All Topics of the OpenGL Desktop, Embedded and Web Graphikprogramming can be part of the Training.